![]() ![]() We will now need to start giving the donut a texture, which we will do from the “Shading” view:īy default, the Shading View is going to open up with the viewport set to “Material Preview” with the default lighting settings, and it’ll also open up some side menus that aren’t needed for the blender donut tutorial. Other settings are rarely needed (well, maybe “Subsurface”). Tip: For the most part, the only settings you need to adjust to get good looking textures are “Base Color”, “Roughness”, and “Normal Map”. Tip: You can also hide with “H” and un-hide with “Alt + H” Now it will be much easier to see what we’re doing. Select the icing and click on the little “eye” in the “Outliner”, at the top right-hand corner of the Blender window, as shown here: We need to replicate this look with texturing.įirst, let’s hide the icing. Most donuts have a light ring around the center and will typically also have dark “speckles” throughout (probably because bits protruding from the surface of the donut tend to get cooked more, since they have more surface area in contact with the cooking oil). If you take a look at some photographs of donuts, you’ll notice that they aren’t a consistent color “all the way through”. This file is the result of my work after following along with the steps in the YouTube video. You can download the associated “.blend” file here. ![]() You can download a PDF copy of this post here.Notes below correspond to this YouTube video.I’ll be making additional notes for each of the videos in the series! Just some notes I made while following along with this now-famous blender donut tutorial. ![]()
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